Kapil Sharma Modgill
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Design

Design thatserves the product.

UX · UI · Product thinking

I use design to understand the problem before writing the code — creating interfaces that are clear, usable and practical to build.

  • User experience

    Understand users, workflows and business requirements before the interface is drawn.

  • UI design

    Create clean, consistent and production-ready interfaces that are practical to build.

  • Product thinking

    Balance user needs, technical constraints and business goals in the same design.

  • Developer handoff

    Design with real implementation, responsiveness and scalability in mind.

Design Tools & Workflow

  • Figma
  • Adobe XD
  • Photoshop
  • Illustrator
  • After Effects
  • Principle
  • Zeplin

I design the interface people actually use — then I build it. Clarity over decoration. Practical to implement.